Update: Lucasfilm Games Continues Commitment to Oversee Lucasfilm Properties
Update: Since publishing, IGN has spoken to a representative from Lucasfilm, who clarified that Lucasfilm Games has existed and helped to ensure games meet Lucasfilm’s standards ever since the closure of LucasArts.
Any job postings for Lucasfilm Games are due to Disney wanting to make sure their game scene is staffed appropriately for any Lucasfilm properties.
Disney as a whole is still focused on third-party licensed development and are still very committed in working with EA.
IGN apologizes for any confusion our initial report caused readers.
Original story follows:
Disney seems to possibly be ramping back up its game division of Lucasfilm Games, with multiple job postings listed on Disney’s career site that detail working specifically for Lucasfilm Games, as reported by PCGamesN.
The roles include producers, art directors, and marketing coordinators to work out of San Francisco, including a branch for territories in Asia.
The job summaries include descriptions such as roles that support, “the visual development and production of multiple licensed titles.” As well as job responsibilities that say, “Meet with game developers both in person and remotely to ensure product vision and quality benchmarks are met.”
Qualifications include that applicants must have five years of, “gaming experience on a ‘AAA’ mobile, console, or pc product,” with AR and VR experience a plus.
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\r\nAccording to a report published yesterday by Kotaku, EA has canceled the open-world Star Wars game in development at its Vancouver-based studio. The now-canceled project, reportedly code-named Orca, would have put players in the role of a \u0022scoundrel or bounty hunter who could explore various open-world planets and work with different factions across the Star Wars universe,\u0022 according to the report.
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\r\nKotaku says EA ultimately pulled the plug due to the game\u0027s projected length of development. A \u0022smaller-scale Star Wars project,\u0022 with a projected 2020 release date, is said to have replaced Orca at EA Vancouver, though \u0022some\u0022 workers at the studio are hopeful Orca will be revived following the completion of this new project.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/orca-1547655716106.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/orca-1547655716106_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars — EA Vancouver Project”,”objectRelationUrl”:”\/games\/star-wars-ea-vancouver-project”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”01″,”albumTotalCount”:10},{“caption”:”Canceled: Visceral Games and Amy Hennig\u0027s \u0027Ragtag\u0027
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\r\nAn earlier incarnation of Orca was previously in development at Dead Space studio Visceral Games, with former Uncharted creative director Amy Hennig at the helm. That project, however, met a similar fate in 2017 when EA shut down Visceral and canceled the game.
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\r\nHennig\u0027s Star Wars, a third-person adventure, was reportedly code-named Ragtag and would\u0027ve followed Dodger, a \u0022\u0027cracked mirror version\u0027 of Han Solo\u0022 in a story of crime families, heists, and more.
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\r\nIn a statement provided to IGN at the time, EA said assets from Ragtag would be used as \u0022the foundation\u0022 for what would become EA Vancouver\u0027s Orca. However, as we now know, that project, too, has been canceled.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/ragtag-1547655716108.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/ragtag-1547655716108_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars — EA Vancouver Project”,”objectRelationUrl”:”\/games\/star-wars-ea-vancouver-project”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”02″,”albumTotalCount”:10},{“caption”:”Canceled: Visceral\u0027s First Star Wars Project, \u0027Yuma\u0027
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\r\nBefore Ragtag, Visceral was working on an open-world \u0022space-scoundrel\u0022 Star Wars game, code-named Yuma, according to a Kotaku report.
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\r\nAs detailed in the report, a source familiar with the project said, \u0022It was going to be some hybrid between a linear action shooter, where if you\u2019re on the ground it\u2019s Tomb Raider-like, but then in space it\u2019s gonna be [Assassin\u0027s Creed] Black Flag.\u0022
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\r\nAfter assisting with the development of Battlefield Hardline in 2014, Hennig shifted her focus to Yuma. However, she reportedly had a different, more linear vision for Visceral\u0027s Star Wars. With that, Yuma became Ragtag. And while a secondary multiplayer mode within Ragtag would\u0027ve reported been a \u0022scaled-down version of Yuma,\u0022 according to Kotaku, Ragtag\u0027s cancellation meant the end for both of Visceral\u0027s Star Wars visions.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/18\/ea-refocuses-amy-hennig-star-wars-game-visceral-games-closin-6tkg-1547832793617.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/18\/ea-refocuses-amy-hennig-star-wars-game-visceral-games-closin-6tkg-1547832793617_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars — EA Vancouver Project”,”objectRelationUrl”:”\/games\/star-wars-ea-vancouver-project”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”03″,”albumTotalCount”:10},{“caption”:”Published: Star Wars Battlefront 2
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\r\nEA\u0027s latest Star Wars game, a sequel to 2015\u0027s reboot of the Battlefront sub-franchise, was released in 2017. Star Wars Battlefront 2 was marred by microtransaction controversy leading up to its release, after pay-to-win concerns surfaced during the beta. The controversy reached its peak when microtransactions were pulled completely prior to its launch \u2014 a decision that reportedly came from executives at Disney.
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\r\nAn overhauled progression system was eventually released in March 2018, followed closely by the return of more accepted, well-balanced microtransactions.
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\r\nIGN\u2019s Star Wars Battlefront II review said it\u0027s a \u0022Star Wars experience that\u2019s stunning to look at and wonderfully faithful to the source material, but it stumbles hard on the delivery.\u0022″,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/bf2-1547655716103.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/bf2-1547655716103_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars Battlefront II”,”objectRelationUrl”:”\/games\/star-wars-battlefront-2″,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”04″,”albumTotalCount”:10},{“caption”:”Published: Star Wars Battlefront
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\r\n2015\u0027s Star Wars Battlefront was the first game to be announced as part of EA\u0027s Star Wars licensing deal.
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\r\nEA revealed its revival of the beloved sub-franchise during E3 2013, just over a month after the new deal was announced. The decision to bring back Battlefront would prove successful for EA, as 14 million copies of the game were shipped during its first sixth months on the market.
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\r\nIGN\u0027s Star Wars Battlefront review said it \u0022captures the essence of Star Wars beautifully, harnessing the most exciting and memorable pieces of the universe for a unique and spectacular combat sandbox.\u0022″,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/bf-1547655716099.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/bf-1547655716099_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars Battlefront”,”objectRelationUrl”:”\/games\/star-wars-battlefront”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”05″,”albumTotalCount”:10},{“caption”:”Published: Star Wars: Galaxy of Heroes
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\r\nAround the same time as its first Battlefront, EA released a mobile game called Star Wars: Galaxy of Heroes, a collectible-focused RPG featuring iconic characters from the series. While specific figures haven\u0027t been released, the mobile game has seemingly been successful for EA, as the publisher listed it as a top source of revenue in its fiscal year 2017 report.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/goh-1547655716104.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/goh-1547655716104_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars: Galaxy of Heroes”,”objectRelationUrl”:”\/games\/star-wars-galaxy-of-heroes”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”06″,”albumTotalCount”:10},{“caption”:”Published: Star Wars: The Old Republic
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\r\nPrior to its exclusive publishing deal, EA released Star Wars: The Old Republic, a BioWare-developed MMO for PC, in 2011.
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\r\nOver seven years later, the MMO is still online and, despite a lack of hard figures, has seemingly been a money-maker for EA; the company listed it as a top source of revenue in each of its annual reports from 2012\u20132014, then again in 2016.
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\r\nIGN\u0027s Star Wars: The Old Republic review awarded it a 9.0 and called it \u0022a stand-out, wonderfully crafted MMO.\u0022″,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/tor-1547655716110.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/tor-1547655716110_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars: The Old Republic”,”objectRelationUrl”:”\/games\/star-wars-the-old-republic”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”07″,”albumTotalCount”:10},{“caption”:”In Development: Star Wars: Rise to Power
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\r\nStar Wars: Rise to Power is a mobile strategy game currently in closed pre-alpha. According to EA, it\u0027s being developed by \u0022mobile development teams based in Prince Edward Island and Kitchener in Canada, as well as Austin, Texas.\u0022″,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/rtp-1-1547655716109.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/rtp-1-1547655716109_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars: Rise To Power”,”objectRelationUrl”:”\/games\/star-wars-rise-to-power”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”08″,”albumTotalCount”:10},{“caption”:”In Development: Star Wars Jedi: Fallen Order
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\r\nStar Wars Jedi: Fallen Order, a third-person action-adventure in development at Titanfall studio Respawn Entertainment. Announced in 2016, Jedi: Fallen Order will tell a story \u0022around a surviving Padawan set shortly after the events of Star Wars: Episode III \u2013 Revenge of the Sith,\u0022 according to EA. It\u0027s tentatively scheduled for a holiday 2019 release.”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/jfo-1547655716105.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/jfo-1547655716105_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars: Jedi Fallen Order”,”objectRelationUrl”:”\/games\/respawn-entertainment-stig-asmussen-project”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:”09″,”albumTotalCount”:10},{“caption”:”In Development: EA Vancouver\u0027s \u0022Smaller-scale\u0022 Star Wars
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\r\nWhile EA Vancouver\u0027s open-world game has been canceled, the studio is said to be working on a \u0022smaller-scale Star Wars project.\u0022 Details are scarce, but according to a Kotaku report, EA is looking to release this new Star Wars game in \u0022late 2020.\u0022\r\n\r\n”,”height”:720,”width”:1280,”url”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/orca1-1547656619072.jpg”,”styleUrl”:”https:\/\/assets1.ignimgs.com\/2019\/01\/16\/orca1-1547656619072_{size}.jpg”,”credit”:””,”objectRelationName”:”Star Wars: Jedi Fallen Order”,”objectRelationUrl”:”\/games\/respawn-entertainment-stig-asmussen-project”,”albumName”:”Every EA Star Wars Project”,”relativePosition”:10,”albumTotalCount”:10}]’
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Lucasfilm Games was founded in 1982 by George Lucas and ran until 1990 when the Lucas companies were reorganized and the games division changed its name to LucasArts.
After Disney acquired Lucasfilm in 2012, they closed the game development division of LucasArts in 2013 and only kept the title to remain a licensor.
EA has since held an exclusive Star Wars license, releasing two major Star Wars titles in the past six years – Star Wars Battlefront and Star Wars Battlefront 2.
The upcoming game from Respawn Entertainment, Star Wars Jedi: Fallen Order is reported to be revealed at 2019’s Star Wars Celebration Chicago.
For more on Star Wars and what Lucasfilm is up to, check out details for Star Wars Celebration Chicago happening in April and stay tuned to IGN.
Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].
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